Wednesday, November 10, 2010

Games from 80's, 90's and 2004

2. Question: Play three games—one from the 1980s, one from the 1990s, and one
released after 2004. Compare and contrast how levels and environments are
designed in all three games.


Answer 1980: Pac man- This game was very basic but very effective... It is a 2-D side view platform, which has different level’s and only uses pixels and sprites for the characters. However it is the same design of level with the exception of the enemies/ “Ghosts” being faster with each progressing level. The environment is the same level over and over after each level, it is just a maze which has 2 paths leading off screen, which unfortunately send the player to the other side (e.g. If the player goes into the left screen path, they will come out of the right path.



Answer 1990: Small Soldiers- This was a 3-D environment that uses 3-D characters too. The levels used nothing organic and was either rock, wood or metal and flat. The Game play was mostly shooter, however it did involve some puzzle solving as the player would need to think about how to overcome obstacles



Answer 2004: Unreal Tournament 2004- This game is a large FPS that uses 3-d environment which also includes organic models and textures unlike the previously listed game “small soldiers”. The game play has no story line to it, as all it is, is shooting the hell out of the computer and winning the match to progress further. There is no thinking to this game, such as overcoming obstacles or solving puzzles, only if you enjoy shooting people in the virtual world, then you can go all out to your heart's content.

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